proc.h File Reference
Process scheduler (public interface). More...
#include "cfg/cfg_kern.h"
#include <cfg/compiler.h>
#include <cpu/types.h>
#include <cpu/frame.h>
Go to the source code of this file.
Defines | |
| #define | PROC_ATOMIC(CODE) |
| Execute a block of CODE atomically with respect to task scheduling. | |
| #define | CONFIG_KERN_MINSTACKSIZE |
| Default stack size for each thread, in bytes. | |
Functions | |
| void | proc_exit (void) |
| Terminate the current process. | |
| void | proc_yield (void) |
| Co-operative context switch. | |
| void | proc_rename (struct Process *proc, const char *name) |
| Rename a process. | |
| const char * | proc_name (struct Process *proc) |
| Return the name of the specified process. | |
| const char * | proc_currentName (void) |
| Return the name of the currently running process. | |
| iptr_t | proc_currentUserData (void) |
| Get the pointer to the user data of the current process. | |
| struct Process * | proc_current (void) |
| Return the context structure of the currently running process. | |
| void | proc_setPri (struct Process *proc, int pri) |
| Change the scheduling priority of a process. | |
| void | proc_forbid (void) |
| Disable preemptive task switching. | |
| void | proc_permit (void) |
| Re-enable preemptive task switching. | |
| bool | proc_allowed (void) |
Detailed Description
Process scheduler (public interface).
- Version:
- Id
- proc.h 1908 2008-11-07 11:19:05Z batt
Definition in file proc.h.
Define Documentation
| #define CONFIG_KERN_MINSTACKSIZE |
Value:
(CPU_SAVED_REGS_CNT * 2 * sizeof(cpu_stack_t) \ + 48 * sizeof(int))
The goal here is to allow a minimal task to save all of its registers twice, plus push a maximum of 32 variables on the stack.
The actual size computed by the default formula is: AVR: 102 i386: 156 ARM: 164 x86_64: 184
Note that on most 16bit architectures, interrupts will also run on the stack of the currently running process. Nested interrupts will greatly increases the amount of stack space required per process. Use irqmanager to minimize stack usage.
Function Documentation
| bool proc_allowed | ( | void | ) | [inline] |
| struct Process* proc_current | ( | void | ) | [read] |
| void proc_forbid | ( | void | ) | [inline] |
Disable preemptive task switching.
The scheduler maintains a global nesting counter. Task switching is effectively re-enabled only when the number of calls to proc_permit() matches the number of calls to proc_forbid().
- Note:
- Calling functions that could sleep while task switching is disabled is dangerous and unsupported.
calling proc_forbid() from within an interrupt is illegal and meaningless.
proc_permit() expands inline to 1-2 asm instructions, so it's a very efficient locking primitive in simple but performance-critical situations. In all other cases, semaphores offer a more flexible and fine-grained locking primitive.
- See also:
- proc_permit()
| const char* proc_name | ( | struct Process * | proc | ) |
| void proc_permit | ( | void | ) | [inline] |
| void proc_setPri | ( | struct Process * | proc, | |
| int | pri | |||
| ) |
Change the scheduling priority of a process.
Process piorities are signed ints, whereas a larger integer value means higher scheduling priority. The default priority for new processes is 0. The idle process runs with the lowest possible priority: INT_MIN.
A process with a higher priority always preempts lower priority processes. Processes of equal priority share the CPU time according to a simple round-robin policy.
As a general rule to maximize responsiveness, compute-bound processes should be assigned negative priorities and tight, interactive processes should be assigned positive priorities.
To avoid interfering with system background activities such as input processing, application processes should remain within the range -10 and +10.
