proc.h File Reference
BeRTOS Kernel core (Process scheduler). More...
#include "cfg/cfg_proc.h"#include "cfg/cfg_signal.h"#include "cfg/cfg_monitor.h"#include <struct/list.h>#include <cfg/compiler.h>#include <cfg/debug.h>#include <cpu/types.h>#include <cpu/frame.h>Go to the source code of this file.
Defines | |
| #define | proc_new(entry, data, size, stack) proc_new_with_name(NULL,(entry),(data),(size),(stack)) |
| Create a new named process and schedules it for execution. | |
| #define | proc_allowed() proc_preemptAllowed() |
| Deprecated, use the proc_preemptAllowed() macro. | |
| #define | PROC_ATOMIC(CODE) |
| Execute a block of CODE atomically with respect to task scheduling. | |
| #define | KERN_MINSTACKSIZE |
| Default stack size for each thread, in bytes. | |
| #define | PROC_DEFINE_STACK(name, size) |
| Utility macro to allocate a stack of size size. | |
Functions | |
| void | proc_init (void) |
| Initialize the process subsystem (kernel). | |
| void | proc_exit (void) |
| Terminate the execution of the current process. | |
| void | proc_yield (void) |
| Public scheduling class methods. | |
| void | proc_rename (struct Process *proc, const char *name) |
| Rename a process. | |
| const char * | proc_name (struct Process *proc) |
| Return the name of the specified process. | |
| const char * | proc_currentName (void) |
| Return the name of the currently running process. | |
| iptr_t | proc_currentUserData (void) |
| Return a pointer to the user data of the current process. | |
| struct Process * | proc_current (void) |
| Return the context structure of the currently running process. | |
| void | proc_setPri (struct Process *proc, int pri) |
| Change the scheduling priority of a process. | |
Detailed Description
BeRTOS Kernel core (Process scheduler).
Definition in file proc.h.
Define Documentation
| #define KERN_MINSTACKSIZE |
(sizeof(Process) + CPU_SAVED_REGS_CNT * 2 * sizeof(cpu_stack_t) \ + 32 * sizeof(int))
Default stack size for each thread, in bytes.
The goal here is to allow a minimal task to save all of its registers twice, plus push a maximum of 32 variables on the stack. We add also struct Process size since we save it into the process' stack.
The actual size computed by the default formula greatly depends on what options are active and on the architecture.
Note that on most 16bit architectures, interrupts will also run on the stack of the currently running process. Nested interrupts will greatly increases the amount of stack space required per process. Use irqmanager to minimize stack usage.
| #define proc_allowed | ( | ) | proc_preemptAllowed() |
| #define PROC_DEFINE_STACK | ( | name, | |||
| size | ) |
cpu_stack_t name[((size) + sizeof(cpu_stack_t) - 1) / sizeof(cpu_stack_t)]; \ STATIC_ASSERT((size) >= KERN_MINSTACKSIZE);
Utility macro to allocate a stack of size size.
This macro define a static stack for one process and do check if given stack size is enough to run process.
- Note:
- If you plan to use kprintf() and similar functions, you will need at least KERN_MINSTACKSIZE * 2 bytes.
- Parameters:
-
name Variable name for the stack. size Stack size in bytes. It must be at least KERN_MINSTACKSIZE.
| #define proc_new | ( | entry, | |||
| data, | |||||
| size, | |||||
| stack | ) | proc_new_with_name(NULL,(entry),(data),(size),(stack)) |
Create a new named process and schedules it for execution.
When defining the stacksize take into account that you may want at least:
- save all the registers for each nested function call;
- have memory for the struct Process, which is positioned at the bottom of the stack;
- have some memory for temporary variables inside called functions.
The value given by KERN_MINSTACKSIZE is rather safe to use in the first place.
- Parameters:
-
entry Function that the process will execute. data Pointer to user data. size Length of the stack. stack Pointer to the memory area to be used as a stack.
- Returns:
- Process structure of new created process if successful, NULL otherwise.
Function Documentation
| struct Process* proc_current | ( | void | ) | [read] |
| iptr_t proc_currentUserData | ( | void | ) | [inline] |
| void proc_init | ( | void | ) |
| const char* proc_name | ( | struct Process * | proc | ) |
| void proc_setPri | ( | struct Process * | proc, | |
| int | pri | |||
| ) |
Change the scheduling priority of a process.
Process piorities are signed ints, whereas a larger integer value means higher scheduling priority. The default priority for new processes is 0. The idle process runs with the lowest possible priority: INT_MIN.
A process with a higher priority always preempts lower priority processes. Processes of equal priority share the CPU time according to a simple round-robin policy.
As a general rule to maximize responsiveness, compute-bound processes should be assigned negative priorities and tight, interactive processes should be assigned positive priorities.
To avoid interfering with system background activities such as input processing, application processes should remain within the range -10 and +10.
