Bitmap Struct Reference
Control structure to draw in a bitmap. More...
#include <gfx.h>
Data Fields | |
| uint8_t * | raster |
| Pointer to byte array to hold the data. | |
| coord_t | height |
| Width/Height in pixels. | |
| coord_t | stride |
| Bytes per row. | |
| coord_t | penY |
| Current pen position MoveTo()/LineTo(). | |
| Rect | cr |
| Clip drawing inside this rectangle. | |
| struct Font * | font |
| Current font for text rendering. | |
| uint8_t | styles |
| Algorithmic text style flags. | |
Logical coordinate system | |
| vcoord_t | orgX |
| vcoord_t | orgY |
| vcoord_t | scaleX |
| vcoord_t | scaleY |
Detailed Description
Control structure to draw in a bitmap.
Definition at line 133 of file gfx.h.
Field Documentation
| struct Font* Bitmap::font |
| uint8_t Bitmap::styles |
Algorithmic text style flags.
The text rendering routine can apply a few simple transformations to the current font in order to generate common styles such as bold, italic and underline from plain glyphs.
- See also:
- text_style()
The documentation for this struct was generated from the following file:
